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The important thing to note is that no missions in ME2 disappear if left unfinished for a time. That means there's a few points at which control is wrested from you. You start out on a single path, then can branch out to a number of missions - then after all those missions are handled, it shrinks back to a single line again - before fanning back out. The structure of Mass Effect 2 is an hourglass shape, repeated. Mass Effect 2 Point of No Return explained ME2 has a couple of them - and in a way how hard and important each point of no return is depends on what sort of Shepard you're playing. We've put together a separate page to answer the larger question of the optimum Mass Effect 2 mission order for the main and DLC quests, but beyond that, if you're going your own way, you should absolutely know about the point of no return.
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That naturally presents a classic worrying dilemma - that of finding the point of no return, the point at which the story takes that freedom off you and carries you along towards the end. Mass Effect 2 has an open-ended narrative that lets you take on most of its main story quests in any order you like - and while you're at it, the game is constantly throwing a slew of side content at you.
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